A new app called Mind Game Productions has been created to make people think of the future, while keeping them entertained.

    In the first of a series of apps, Mind Game offers a way for users to create their own games, which are designed to work seamlessly with Apple’s iOS and Mac operating systems.

    “This is the first game I’ve ever made that’s completely interactive,” says Mind Game’s chief designer, Daniel Wieber.

    “And that’s what we’re doing.

    The more you use it, the more you see how it plays.”

    The Mind Game app can be downloaded for free on the App Store, Google Play, or on the Apple App Store for iOS devices.

    The team has been working on the app for about six months, and it’s been downloaded more than 20,000 times so far.

    The app is also free for those who want to download a full version of the app, which includes the ability to create and share your own games.

    For more on Apple’s Game Center, check out Recode’s explainer.

    “The idea is that it’s the iPhone’s mind,” Wiebber says.

    “We’ve all experienced it.

    If you go into your iPhone and look at the iPhone, there’s a lot of things that you could be doing, that’s the whole thing.”

    It’s not just the iPhone that the app can interact with.

    Users can also use the app to create a VR game that’s built for the iPhone.

    The game can be played by sitting in a virtual space, and the user is able to control the camera with the iPhone as well as the iPad.

    The headset itself is also built into the game, so the user doesn’t need to look at a monitor to play.

    The goal is to create the kind of interactive game that lets users explore the world and interact with the environment in ways that feel natural and authentic.

    Mind Game is being developed by Mind Games, which was founded in 2010.

    It’s a partnership between Apple and Mind Games with the goal of making games that feel as natural as possible for people of all ages.

    For the past few years, Apple has been releasing a series for developers of apps for iOS, and this latest version of Mind Game makes the experience feel more natural.

    “It’s not like we’re taking a video game and putting a VR headset on top of it, but it’s like a virtual game,” Wiesber says of the Mind Game.

    “So it feels very real.

    It feels like you’re actually in the game.”

    The app has a focus on making the user’s experience more immersive, but Wiebers hopes the app will be able to reach a wider audience.

    “In this age of VR, people want to interact with what they’re seeing, not only in VR but with their own eyes,” Wiedber says, “so I think Mind Game will be a really good fit for that audience.”

    The developers say they want the app’s appeal to be similar to that of games like the Oculus Rift.

    The developer is also interested in the potential for the app in other genres, like games that involve interacting with people or animals.

    “A lot of times in games, you see things that are like virtual reality but the gameplay is a virtual reality game,” he says.

    “[The Mind Game] can be a game that you can play in the real world but interact with, like with a pet.”

    It also has a very specific idea about what it wants from the user experience.

    “That’s why we put a lot into the gameplay,” Wierbbers says.

    For example, the app includes an animated virtual cat that you’re able to interact directly with, so users don’t have to look up at a virtual monitor to see the cat.

    Wiesbbers hopes Mind Game has an opportunity to expand beyond its first-party app audience.

    It may not be the most popular app, but “it’s a really big deal,” he adds.

    “When you look at how many people are playing these apps, that really speaks to the success of Mind Games.”

    The full Mind Game apps are also being built by an outside developer, which Wiesbeber says is a sign that he thinks Mind Game can be profitable.

    “If we can get a lot more of our apps downloaded and a lot higher revenue per user, I think we’ll be able go a lot further,” he explains.